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− | {{Stub}} |
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{{Infobox game |
{{Infobox game |
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− | | |
+ | |title=Outer Wilds |
− | | |
+ | |image=OuterWilds.png |
+ | |developer=[https://www.mobiusdigitalgames.com Mobius Digital] |
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− | |developer=Outer Wilds |
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− | |publisher=Annapurna Interactive |
+ | |publisher=[http://annapurna.pictures/interactive/ Annapurna Interactive] |
|engine=Unity 5 |
|engine=Unity 5 |
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+ | |releasedate=<!-- |
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− | |release_date=2018 |
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+ | -->Epic, Xbone : May 30, 2019<br><!-- |
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⚫ | |||
+ | -->PS4 : October 15, 2019<br><!-- |
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− | |platforms=Microsoft Windows, Mac OSX, Linux |
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+ | -->Steam : June 18, 2020<br><!-- |
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⚫ | |||
+ | -->Nintendo Switch : Summer 2021 |
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⚫ | |||
+ | |mode=Single-player |
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+ | |rating= |
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+ | |media=Digital<br>Physical (PS4) |
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+ | |platform=Microsoft Windows, Xbox One, PS4, Nintendo Switch |
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+ | |pc=<!-- |
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+ | -->[https://www.epicgames.com/store/fr/product/outerwilds/home Epic]<br><!-- |
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⚫ | |||
+ | -->[https://www.microsoft.com/en-us/p/outer-wilds/c596fkdkmqn7 Xbone]<br><!-- |
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+ | -->[https://store.playstation.com/en-us/product/UP2470-CUSA09929_00-OUTERWILDSSIEA00 PS4] |
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}} |
}} |
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− | Outer Wilds is an upcoming game by Mobius Digital. It was successfully crowdfunded on Fig in September, 2015. |
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+ | '''Outer Wilds''' is an open world mystery about a solar system trapped in an endless time loop by [[Mobius Digital]]. It was successfully crowdfunded on [https://www.fig.co/campaigns/outer-wilds/about Fig] in September 2015 after winning the Seumas McNally Grand Prize and Excellence in Design prizes at the 2015 [https://igf.com/ Independent Games Festival] and released on PC four years later on May 30th, 2019. |
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+ | |||
+ | == Description == |
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+ | From the [https://www.mobiusdigitalgames.com/outer-wilds.html game page on the Mobius Games site]: |
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+ | |||
+ | === Welcome to the Space Program === |
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+ | You’re the newest member of Outer Wilds Ventures, a fledgling space program searching for answers in a strange, constantly changing solar system. |
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+ | |||
+ | Who built the ruins on the moon? What lurks in the heart of Dark Bramble? Why are you trapped in a time loop, and can it be stopped? To solve these mysteries you’ll have to venture into the most dangerous reaches of space. |
||
+ | |||
+ | === A World That Changes Over Time === |
||
+ | The planets of Outer Wilds are packed with hidden locations that change with the passage of time. Visit an underground city before it’s swallowed by rising sand, or explore the crust of a hollow planet as it crumbles beneath your feet. Every secret is guarded by hazardous environments and natural disasters as the solar system spirals out of control. |
||
+ | |||
+ | === Grab Your Hiking Gear === |
||
+ | Strap on your hiking boots, check your oxygen levels, and get ready to venture into space. Use the Little Scout space probe to illuminate dark caves, take photos, or test for hazards in your environment. Track down mysterious audio with your Signal Scope or use your Translator to decipher an ancient Nomai riddle. Navigate the darkness of space with your jetpack and ship. |
||
+ | |||
+ | There’s a lot to discover in the Outer Wilds. |
||
+ | |||
+ | == Soundtrack == |
||
+ | The [[Outer Wilds OST|original game soundtrack]] is composed by [[Andrew Prahlow]] and the game sound design created by sound designer [[Chuck Russom]]. |
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+ | |||
+ | == Specifications == |
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+ | {| class="wikitable" |
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+ | |+ |
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+ | ! |
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+ | !Minimum |
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+ | !Recommended |
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+ | |- |
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+ | |OS |
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+ | |Windows 7 |
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+ | |Windows 10 |
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+ | |- |
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+ | |Processor |
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+ | |<nowiki>Intel Core i5-2300 | AMD FX-4350</nowiki> |
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+ | |<nowiki>Intel Core i5-8400 | AMD Ryzen 5 2600X</nowiki> |
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+ | |- |
||
+ | |Memory |
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+ | |4 GB RAM |
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+ | |8 GB RAM |
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+ | |- |
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+ | |Graphics |
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+ | |<nowiki>Nvidia GeForce GTX 560 | AMD Radeon HD 6870</nowiki> |
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+ | |<nowiki>Nvidia GeForce GTX 1060 | AMD Radeon RX 580</nowiki> |
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+ | |- |
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+ | |Storage |
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+ | |8 GB |
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+ | |8 GB |
||
+ | |} |
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+ | Additional Notes : Gamepad or Controller Recommended (Xbox and PS4 Natively Supported)<ref name="EpicGamesStore">https://www.epicgames.com/store/en-US/product/outerwilds/home</ref> |
||
+ | |||
+ | == Languages supported == |
||
+ | English, French, Italian, German, Spanish, Brazilian(Portuguese), Japanese, Korean, Russian, Polish, Simplified-Chinese.<ref name="EpicGamesStore" /> |
||
+ | |||
+ | == Game support == |
||
+ | {{SITENAME}} is focused on creating the definitive guide to ''{{Gamename}}''. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel. Please direct support requests to the developer's [mailto:support@mobiusdigitalgames.com support email]. |
||
==Gallery== |
==Gallery== |
||
+ | <gallery mode="slideshow" widths=300px heights=200px perrow="3"> |
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− | <gallery> |
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− | OW XB E32018 |
+ | File:OW XB E32018 Skeleton.png |
− | OW XB E32018 |
+ | File:OW XB E32018 Village.png |
+ | File:Ow-ashtwin orig.png |
||
⚫ | |||
+ | File:Ow-escapepod orig.png |
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+ | File:Ow-giantsdeepruins orig.png |
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⚫ | |||
</gallery> |
</gallery> |
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+ | |||
+ | ==Developers<ref name="credits">From the game credits</ref>== |
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+ | Mobius employees |
||
+ | * [[Masi Oka]] as Executive Producer |
||
+ | * [[Alex Beachum]] as Creative Director |
||
+ | * [[Loan Verneau]] as Game Designer |
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+ | * [[Wesley Martin]] as Art Director |
||
+ | * [[Eilish Lambrechtsen]] as Producer |
||
+ | * [[Logan Ver Hoef]] as Graphics Engineer |
||
+ | * [[Jeffrey Yu]] as Software Engineer |
||
+ | * [[Lara Colson]] as Lead 3D Artist |
||
+ | * [[Alena Leontyeva]] as Lead 3D Artist |
||
+ | * [[Emily Blatnicky]] as 3D Artist |
||
+ | * [[Nicholas Kim]] as 3D Artist |
||
+ | * [[Lanaea Bowie]] as Junior 3D Artist |
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+ | * [[Ian Jacobson]] as Concept Artist |
||
+ | * [[Alice Li]] as 2D Artist |
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+ | * [[Kelsey Beachum]] as Writer |
||
+ | * [[Andrew Prahlow]] as Composer |
||
+ | * [[Adam Root]] as QA Manager |
||
+ | * [[Avimaan Syam]] as Producer |
||
+ | * [[Sarah Scialli]] as Producer |
||
+ | * [[Laura Herzberg]] as Production Assistant |
||
+ | * [[Katherine Wang]] as Producer |
||
+ | * [[Kelsey Rice]] as Associate Producer |
||
+ | |||
+ | Contractors |
||
+ | * [[Rowan Cullen]] as Mobius Intern |
||
+ | * [[Chelsea Hash]] as Character Rigger |
||
+ | * [[Saiful Haque]] as Visual Development Artist |
||
+ | * [[Trevor Johnson]] as Additional SFX |
||
+ | * [[Sebastian Kings]] as Concept Artist |
||
+ | * [[Ryan Neff]] as Player Character Animator |
||
+ | * [[Chuck Russom]] as Sound Designer |
||
+ | * [[Cory Schmitz]] as Logo and 2D UI Design |
||
+ | * [[James Taylor]] as UX Designer |
||
+ | * [[Dan Valvo]] as 3D Character Artist |
||
+ | * [[Matt Whiting]] as Tech Support |
||
+ | * [[Alexander Yao]] as Character Animator |
||
+ | |||
+ | Programmers |
||
+ | * [[Sam Mazer]] |
||
+ | * [[Isabella Cheng]] |
||
+ | * [[Aaron Henehan]] |
||
+ | * [[Abhinav Rathod]] |
||
+ | |||
+ | Designers |
||
+ | * [[Andrew Goldstein]] |
||
+ | * [[Loan Verneau]] |
||
+ | * [[Bryan Zhang]] |
||
+ | * [[Richard Emms]] |
||
+ | |||
+ | Artists |
||
+ | * [[Michelle Hardy]] |
||
+ | * [[Anya Starr]] |
||
+ | * [[Leslie Wenglein]] |
||
+ | * [[Jason Knetge]] |
||
+ | * [[Michelle Hill]] |
||
+ | * [[Joo Son]] |
||
+ | * [[Fernando Montilla]] |
||
+ | * [[Jose Ayala]] |
||
+ | * [[Gabriel Cruz Vega]] |
||
+ | * [[Jose Rodriguez]] |
||
+ | * [[Christian Rodriguez]] |
||
+ | * [[Gabriel García]] |
||
+ | * [[Mayya Benitez]] |
||
+ | * [[Francisco Rosario]] |
||
+ | * [[Jesus Flores]] |
||
+ | * [[Daniel Archilla]] |
||
+ | |||
+ | == References == |
||
+ | <references /> |
Revision as of 15:16, 18 February 2021
Outer Wilds is an open world mystery about a solar system trapped in an endless time loop by Mobius Digital. It was successfully crowdfunded on Fig in September 2015 after winning the Seumas McNally Grand Prize and Excellence in Design prizes at the 2015 Independent Games Festival and released on PC four years later on May 30th, 2019.
Description
From the game page on the Mobius Games site:
Welcome to the Space Program
You’re the newest member of Outer Wilds Ventures, a fledgling space program searching for answers in a strange, constantly changing solar system.
Who built the ruins on the moon? What lurks in the heart of Dark Bramble? Why are you trapped in a time loop, and can it be stopped? To solve these mysteries you’ll have to venture into the most dangerous reaches of space.
A World That Changes Over Time
The planets of Outer Wilds are packed with hidden locations that change with the passage of time. Visit an underground city before it’s swallowed by rising sand, or explore the crust of a hollow planet as it crumbles beneath your feet. Every secret is guarded by hazardous environments and natural disasters as the solar system spirals out of control.
Grab Your Hiking Gear
Strap on your hiking boots, check your oxygen levels, and get ready to venture into space. Use the Little Scout space probe to illuminate dark caves, take photos, or test for hazards in your environment. Track down mysterious audio with your Signal Scope or use your Translator to decipher an ancient Nomai riddle. Navigate the darkness of space with your jetpack and ship.
There’s a lot to discover in the Outer Wilds.
Soundtrack
The original game soundtrack is composed by Andrew Prahlow and the game sound design created by sound designer Chuck Russom.
Specifications
Minimum | Recommended | |
---|---|---|
OS | Windows 7 | Windows 10 |
Processor | Intel Core i5-2300 | AMD FX-4350 | Intel Core i5-8400 | AMD Ryzen 5 2600X |
Memory | 4 GB RAM | 8 GB RAM |
Graphics | Nvidia GeForce GTX 560 | AMD Radeon HD 6870 | Nvidia GeForce GTX 1060 | AMD Radeon RX 580 |
Storage | 8 GB | 8 GB |
Additional Notes : Gamepad or Controller Recommended (Xbox and PS4 Natively Supported)[1]
Languages supported
English, French, Italian, German, Spanish, Brazilian(Portuguese), Japanese, Korean, Russian, Polish, Simplified-Chinese.[1]
Game support
Outer Wilds Wiki is focused on creating the definitive guide to Outer Wilds. But while we make an effort to be complete, which may include game bugs and fixes for them, we are not an official game support channel. Please direct support requests to the developer's support email.
Gallery
Developers[2]
Mobius employees
- Masi Oka as Executive Producer
- Alex Beachum as Creative Director
- Loan Verneau as Game Designer
- Wesley Martin as Art Director
- Eilish Lambrechtsen as Producer
- Logan Ver Hoef as Graphics Engineer
- Jeffrey Yu as Software Engineer
- Lara Colson as Lead 3D Artist
- Alena Leontyeva as Lead 3D Artist
- Emily Blatnicky as 3D Artist
- Nicholas Kim as 3D Artist
- Lanaea Bowie as Junior 3D Artist
- Ian Jacobson as Concept Artist
- Alice Li as 2D Artist
- Kelsey Beachum as Writer
- Andrew Prahlow as Composer
- Adam Root as QA Manager
- Avimaan Syam as Producer
- Sarah Scialli as Producer
- Laura Herzberg as Production Assistant
- Katherine Wang as Producer
- Kelsey Rice as Associate Producer
Contractors
- Rowan Cullen as Mobius Intern
- Chelsea Hash as Character Rigger
- Saiful Haque as Visual Development Artist
- Trevor Johnson as Additional SFX
- Sebastian Kings as Concept Artist
- Ryan Neff as Player Character Animator
- Chuck Russom as Sound Designer
- Cory Schmitz as Logo and 2D UI Design
- James Taylor as UX Designer
- Dan Valvo as 3D Character Artist
- Matt Whiting as Tech Support
- Alexander Yao as Character Animator
Programmers
- Sam Mazer
- Isabella Cheng
- Aaron Henehan
- Abhinav Rathod
Designers
- Andrew Goldstein
- Loan Verneau
- Bryan Zhang
- Richard Emms
Artists
- Michelle Hardy
- Anya Starr
- Leslie Wenglein
- Jason Knetge
- Michelle Hill
- Joo Son
- Fernando Montilla
- Jose Ayala
- Gabriel Cruz Vega
- Jose Rodriguez
- Christian Rodriguez
- Gabriel García
- Mayya Benitez
- Francisco Rosario
- Jesus Flores
- Daniel Archilla
References
- ↑ 1.0 1.1 https://www.epicgames.com/store/en-US/product/outerwilds/home
- ↑ From the game credits