Statue Workshop

The Statue Workshop is an island housing the construction project of the Nomai Statues.

Features
The Statue Workshop island consists of two landmasses connected by a natural stone arch. The smaller landmass contains a gravity landing pad, as well as a warp receiver connected to the warp tower on Ash Twin.

The larger of the landmasses contains a ruined settlement, accessible from the smaller by the arch or by a gravity crystal path. Cyclone shelters dot the island for when it is blown into the atmosphere when a cyclone passes over it.

Underneath the larger landmass, below the settlement, is the Statue Workshop itself, where the Nomai Daz and Phlox created the Nomai Memory Statues. The Workshop has a single entrance found at the bottom of the gravity crystal path, which is broken from the outside. The settlement above has a holed floor, through which a Scout can be fired to view into the Workshop.

The larger landmass is in the form of a dome, with the Workshop being built around the underside of the dome in a ring, the open ocean of Giant's Deep in its centre. The Workshop may thus be entered by swimming or flying under the island itself through this opening.

Within are multiple statue heads being worked on and Nomai writings detailing the statue's ability to pair, record, and send memories of a single being to corresponding Nomai masks from anywhere in the solar system as part of the Ash Twin Project. There is a platform within the Workshop which is too high to be reached via jetpack under the gravity of Giant's Deep, but can be briefly flown to when the island is flung into space by a cyclone.

Texts and recordings
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"

Statue Workshop

 * Entrance text
 * Entrance text

PHLOX: Welcome to Giant’s Deep, friends! I’m excited for you to meet the statues!


 * PHLOX: If I’m not in my dwelling, I’m likely in my workshop below (inside the island).

Testing memory statues

LAMI: They’re going to test the memory statues tonight! Phlox says it could be dangerous, so we can’t come.


 * LAMI: But, what if we didn’t use the door and snuck in the other way? Does anyone want to?


 * TAGET: Phlox specifically told us not to do that.


 * LAEVI: I really want to see the test, too, Lami, but that’s a huge risk to take. We probably shouldn’t. Maybe Phlox’ll let us see a later test.

Memory statue recording

PHLOX: Yarrow, would you kindly step back so Daz is closest to the statue? When pairing, the statue will choose whoever is in closest proximity.

PHLOX: ...See how its eyes have opened? That tells us the statue has paired with Daz. Now, no matter where he is in this star system, Daz’s statue will record his memories and send them to the Ash Twin Project.

YARROW: This is extraordinary sculpting work, Phlox!

DAZ: He has outdone himself again, hasn’t he? And now that we have our first successful pairing, we can test my memory storage prototype.

DAZ: Each statue will send a single Nomai’s memories to his or her own storage unit within Ash Twin.

PHLOX: Each storage unit will be equipped with a mask, the statue’s counterpart, which will be able to send those stored memories back to the corresponding Nomai. Fail-safe explanation

RAMIE: I’ve installed the masks inside the Ash Twin Project, Phlox. They look beautiful (although I do feel as though I’m being observed!).


 * RAMIE: It’s comforting to know the statues will not pair until the project succeeds. Otherwise, I imagine the experience would be hard to endure!


 * PHLOX: Ideally, they’ll only need to activate once the project succeeds; as a safety measure, however, the statues will also activate in the event of equipment failure.


 * RAMIE: They will? Why is that?


 * PHLOX: If anything goes wrong with the Ash Twin Project, the statues (and their masks) will make us aware of the situation and enable us to fix it. Otherwise, it would be possible for us to remain permanently unaware of the problem.


 * RAMIE: I hadn’t thought of that! What a profoundly horrific fate that would be.

Sending memories back

PHLOX: I’m curious: Is sending a being’s memories back in time the same as sending the being itself back in time?


 * PHLOX: As an example, if we were to send my memories back in time, is that the same as sending “me” back in time (not my physical body, but my essence)?


 * DAZ: I imagine they’re two different actions.


 * CASSAVA: Wouldn’t both actions be effectively the same?


 * DAZ: Suppose that time was being rewritten. I believe this is different than receiving memories from what is effectively the future.


 * CASSAVA: But isn’t the end result identical in either case?

Warp platform (dependent on in-game time, arrival time is always one hundred-thousandth of a second earlier than departure time)

Departure Time: XXX.XXXX

Arrival Time: XXX.XXXX

Return warp status: CHARGED. Step onto warp platform when ready.
 * }

Notes & Trivia

 * Outside the sealed Workshop door, the Nomai Memory Statue that paired with Gabbro can be found, as indicated by its open eyes.
 * Somewhat rarely, the Statue Island may be dragged under the surface of the water instead of thrown into space. In this state, it's nearly impossible to navigate.